General Rules

(Keep your number – it will be yours for the entire series)

  1. HAVE FUN!
  3. Only human-powered, non-motor assisted, traditional pedal bicycles will be scored in race classes (no E-bikes, or any other assisted bike).
  4. Racers must start in their CLASS (Class Codes are marked on the RIGHT calf).
  5. Racers must cross finish line with their bike.
  6. NO headphones, earphones, MP3 players, etc. are to be used anytime you are on the course.
  7. Short cuts result in disqualification.  If you leave the course, re-enter where you left.
  8. Racers must complete all laps for their category. Non-completion of all your laps is a DNF.
  9. Racers are permitted support. Racers may leave the course for repairs, but must return to exact location where they left.
  11. Over the Hump reserves the right to refuse entry to venue or race entry to anyone, for any reason.

How To Get Scored

We’re timing with RFID chips on your number plate; here’s what you need to know. Proper scoring is your responsibility (finish line, number plates, etc.)

You MUST do all of the following if you want to be scored.

  1. Register in the proper class – see the Class/Category list at registration.
  2. Your number plate attached to the FRONT of the bike – RIGHT SIDE UP – on TOP and on the OUTSIDE of all cables and brake lines. See examples below!
  3. Your number MUST be in plain view facing forward.
  4. DO NOT hang your hands over the number plate under the Start/Finish Arch.
  5. DO NOT go through the finish line if you are not finishing!
  6. After you cross the finish line STAY IN ORDER and exit the course at the marked exit.
  7. If you do not finish, start, or complete all your laps, DO NOT GO THROUGH THE FINISH LINE. You MUST sign the DNF Sheet at the Registration Table.
  8. KEEP FINISH AREA CLEAR. After crossing the Finish Line, exit the course at the marked exit.
  9. KEEP your number plate. It will be YOUR number plate for the entire season! If you lose your number plate you will need to purchase a new number plate ($5).

Correct way to mount your chip equipped number plate

Your number plate must be mounted on the front of your bike IN FRONT of all wires and cables with number facing forward and CLEARLY VISIBLE.

Nothing can be in front of your number plate or the chip will not read properly



You will be going under the Start/Finish arch each lap. This will give you lap times. After your last lap you will exit the course at the marked exit.

Chip Timing

Yes, we use chip timing at Over the Hump, along with Video Backup.


  1. No number plate with chip, no score.
  2. Number plate must be properly installed – see the ABOVE for instructions on how to properly install your plate.
  3. Absolutely no crossing through the Start/Finish arch area unless you are racing (during practice, prior to the race, is OK).
  4. NO bikes in or near the Scoring/Timing area or timing arch unless directed.
  5. Sportsmanship & Conduct: Foul riding, use of profane language towards other riders, and other unsportsmanlike behavior is prohibited. The penalty imposed is at the discretion of the Race Director.
  6. Racer protests must be filed in writing with the race director, within 15 minutes of completing the race. This is a FUN race: disputes will be handled fairly with involved parties, ultimate decision will be by the Race Director.


Important Race Day information! Click Here

Category (Class) Descriptions:

Click here to see class page

Category Number System

We use numbers for series points. You will have the same number for the entire series. KEEP THIS NUMBER.

Lost number plates are $5 and can only be issued by OTH (no homemade number plates!).

Scoring and Points

  1. All scores are FINAL after the officials review the scores and race outcome is determined. Racer will receive points in their race class. (Note: there are sometimes changes in finishes determined by official review the day after the race…review time is allowed until 5pm the day after the race in most cases unless stated on awards night, etc). Any scoring changes reflected on the website are the official results.
  2. In the event of a tie, winner will be determined by: the most firsts, then seconds, then thirds, etc.
  3. If you change classes you will not be able to add your series points for both races, and will only be scored in each category raced.
  4. Racers who move up a class keep 1/2 points scored from lower class.
  5. Beginner and Intermediate Race Series = best 4 out of 6 races scored

    Junior, Sport, Elite, and Misc Other Classes = best 9 out of 12 races scored

    Individual Race points.

    Want the benefit of knowing how individual scores will tabulate? Here’s the table.


    Finish Order in Each Class OTH 3.0 (Points for finish order)
    1st 500
    2nd 450
    3rd 420
    4th 400
    5th 390
    6th 380
    7th 370
    8th 360
    9th 350
    10th 340
    11th 330
    12th 320
    13th 310
    14th 300
    15th 290
    16th 280
    17th 270
    18th 260
    19th 250
    20th 240
    21st 230
    22nd 220
    23rd 210
    24th 200
    25th 190
    26th 180
    27th 170
    28th 160
    29th 150
    30th 145
    31st 140
    32nd 135
    33rd 130
    34th 125
    35th 120
    36th 115
    37th 110
    38th 105
    39th 100
    40th 95
    41st 90
    42nd 85
    43rd 80
    44th 75
    45th 70
    46th 65
    47th 60
    48th 55
    49th 50
    50th 49
    51st 48
    52nd 47
    53rd 46
    54th 45
    55th 44
    56th 43
    57th 42
    58th 41
    59th 40
    60th 39
    61st 38
    62nd 37
    63rd 36
    64th 35
    65th 34
    66th 33
    67th 32
    68th 31
    69th 30
    70th 29
    71st 28
    72nd 27
    73rd 26
    74th 25
    75th 24
    76th 23
    77th 22
    78th 21
    79th 20
    80th 19
    81st 18
    82nd 17
    83rd 16
    84th 15
    85th 14
    86th 13
    87th 12
    88th 11
    89th 10
    90th 9
    91st 8
    92nd 7
    93rd 6
    94th 5
    95th 4
    96th 3
    97th 2
    98th 2
    99th 2
    100th 2

    Come join us and let’s get after the fun of 2019.

    Team Scoring is different

    In the Over the Hump team competition your finish order is how we score, and the more racers you have, the more points you can score up to 10. (See team competition rules for SMALL TEAMS & LARGE TEAMS).

Get Team Rules